godot-cpp/tools
Fabio Alessandrelli edf02f8319 [SCons] Link MSVC debug runtime for optimize=none|debug only.
Select windows runtime in "targets" tool, use "/MDd" flag only when
building with optimize="none" and optimize="debug".
2022-11-21 11:04:10 +01:00
..
android.py Fix Android build on macOS. 2022-11-10 15:20:15 +02:00
ios.py [SCons] Add "optimize" and "debug_symbols" options 2022-09-12 16:52:05 +02:00
ios_osxcross.py Rename OSX to macOS. 2022-07-20 11:01:47 +03:00
javascript.py [SCons] Move toolchains logic to tools folder. 2022-06-27 20:44:12 +02:00
linux.py [SCons] Add "optimize" and "debug_symbols" options 2022-09-12 16:52:05 +02:00
macos.py [SCons] Add "optimize" and "debug_symbols" options 2022-09-12 16:52:05 +02:00
macos_osxcross.py Rename OSX to macOS. 2022-07-20 11:01:47 +03:00
my_spawn.py [SCons] Move toolchains logic to tools folder. 2022-06-27 20:44:12 +02:00
targets.py [SCons] Link MSVC debug runtime for optimize=none|debug only. 2022-11-21 11:04:10 +01:00
windows.py [SCons] Link MSVC debug runtime for optimize=none|debug only. 2022-11-21 11:04:10 +01:00