godot-cpp/tools/targets.py

279 lines
10 KiB
Python

import os
import re
import subprocess
import sys
from SCons.Script import ARGUMENTS
from SCons.Variables import *
from SCons.Variables.BoolVariable import _text2bool
# Helper methods
def get_compiler_version(env):
"""
Returns an array of version numbers as ints: [major, minor, patch].
The return array should have at least two values (major, minor).
"""
if not env.get("is_msvc", False):
# Not using -dumpversion as some GCC distros only return major, and
# Clang used to return hardcoded 4.2.1: # https://reviews.llvm.org/D56803
try:
version = subprocess.check_output([env.subst(env["CXX"]), "--version"]).strip().decode("utf-8")
except (subprocess.CalledProcessError, OSError):
print("Couldn't parse CXX environment variable to infer compiler version.")
return None
else: # TODO: Implement for MSVC
return None
match = re.search(
"(?:(?<=version )|(?<=\) )|(?<=^))"
"(?P<major>\d+)"
"(?:\.(?P<minor>\d*))?"
"(?:\.(?P<patch>\d*))?"
"(?:-(?P<metadata1>[0-9a-zA-Z-]*))?"
"(?:\+(?P<metadata2>[0-9a-zA-Z-]*))?"
"(?: (?P<date>[0-9]{8}|[0-9]{6})(?![0-9a-zA-Z]))?",
version,
)
if match is not None:
return match.groupdict()
else:
return None
def get_cmdline_bool(option, default):
"""We use `ARGUMENTS.get()` to check if options were manually overridden on the command line,
and SCons' _text2bool helper to convert them to booleans, otherwise they're handled as strings.
"""
cmdline_val = ARGUMENTS.get(option)
if cmdline_val is not None:
return _text2bool(cmdline_val)
else:
return default
def using_gcc(env):
return "gcc" in os.path.basename(env["CC"])
def using_emcc(env):
return "emcc" in os.path.basename(env["CC"])
def using_clang(env):
return "clang" in os.path.basename(env["CC"])
def is_vanilla_clang(env):
if not using_clang(env):
return False
try:
version = subprocess.check_output([env.subst(env["CXX"]), "--version"]).strip().decode("utf-8")
except (subprocess.CalledProcessError, OSError):
print("Couldn't parse CXX environment variable to infer compiler version.")
return False
return not version.startswith("Apple")
# Main tool definition
def options(opts):
opts.Add(
EnumVariable(
"optimize",
"The desired optimization flags",
"speed_trace",
("none", "custom", "debug", "speed", "speed_trace", "size"),
)
)
opts.Add(BoolVariable("debug_symbols", "Build with debugging symbols", True))
opts.Add(BoolVariable("dev_build", "Developer build with dev-only debugging code (DEV_ENABLED)", False))
opts.Add(EnumVariable("warnings", "Level of compilation warnings", "all", ("extra", "all", "moderate", "no")))
opts.Add(BoolVariable("werror", "Treat compiler warnings as errors", False))
def exists(env):
return True
def generate(env):
# Configuration of build targets:
# - Editor or template
# - Debug features (DEBUG_ENABLED code)
# - Dev only code (DEV_ENABLED code)
# - Optimization level
# - Debug symbols for crash traces / debuggers
# Keep this configuration in sync with SConstruct in upstream Godot.
env.editor_build = env["target"] == "editor"
env.dev_build = env["dev_build"]
env.debug_features = env["target"] in ["editor", "template_debug"]
if env.dev_build:
opt_level = "none"
elif env.debug_features:
opt_level = "speed_trace"
else: # Release
opt_level = "speed"
env["optimize"] = ARGUMENTS.get("optimize", opt_level)
env["debug_symbols"] = get_cmdline_bool("debug_symbols", env.dev_build)
if env.editor_build:
env.Append(CPPDEFINES=["TOOLS_ENABLED"])
if env.debug_features:
# DEBUG_ENABLED enables debugging *features* and debug-only code, which is intended
# to give *users* extra debugging information for their game development.
env.Append(CPPDEFINES=["DEBUG_ENABLED"])
# In upstream Godot this is added in typedefs.h when DEBUG_ENABLED is set.
env.Append(CPPDEFINES=["DEBUG_METHODS_ENABLED"])
if env.dev_build:
# DEV_ENABLED enables *engine developer* code which should only be compiled for those
# working on the engine itself.
env.Append(CPPDEFINES=["DEV_ENABLED"])
else:
# Disable assert() for production targets (only used in thirdparty code).
env.Append(CPPDEFINES=["NDEBUG"])
# Set optimize and debug_symbols flags.
# "custom" means do nothing and let users set their own optimization flags.
if env.get("is_msvc", False):
if env["debug_symbols"]:
env.Append(CCFLAGS=["/Zi", "/FS"])
env.Append(LINKFLAGS=["/DEBUG:FULL"])
if env["optimize"] == "speed":
env.Append(CCFLAGS=["/O2"])
env.Append(LINKFLAGS=["/OPT:REF"])
elif env["optimize"] == "speed_trace":
env.Append(CCFLAGS=["/O2"])
env.Append(LINKFLAGS=["/OPT:REF", "/OPT:NOICF"])
elif env["optimize"] == "size":
env.Append(CCFLAGS=["/O1"])
env.Append(LINKFLAGS=["/OPT:REF"])
elif env["optimize"] == "debug" or env["optimize"] == "none":
env.Append(CCFLAGS=["/Od"])
# Warnings
if env["warnings"] == "no":
env.Append(CCFLAGS=["/w"])
else:
if env["warnings"] == "extra":
env.Append(CCFLAGS=["/W4"])
elif env["warnings"] == "all":
env.Append(CCFLAGS=["/W3"])
elif env["warnings"] == "moderate":
env.Append(CCFLAGS=["/W2"])
# Disable warnings which we don't plan to fix.
env.Append(
CCFLAGS=[
"/wd4100", # C4100 (unreferenced formal parameter): Doesn't play nice with polymorphism.
"/wd4127", # C4127 (conditional expression is constant)
"/wd4201", # C4201 (non-standard nameless struct/union): Only relevant for C89.
"/wd4244", # C4244 C4245 C4267 (narrowing conversions): Unavoidable at this scale.
"/wd4245",
"/wd4267",
"/wd4305", # C4305 (truncation): double to float or real_t, too hard to avoid.
"/wd4514", # C4514 (unreferenced inline function has been removed)
"/wd4714", # C4714 (function marked as __forceinline not inlined)
"/wd4820", # C4820 (padding added after construct)
]
)
if env["werror"]:
env.Append(CCFLAGS=["/WX"])
else:
if env["debug_symbols"]:
# Adding dwarf-4 explicitly makes stacktraces work with clang builds,
# otherwise addr2line doesn't understand them.
env.Append(CCFLAGS=["-gdwarf-4"])
if env.dev_build:
env.Append(CCFLAGS=["-g3"])
else:
env.Append(CCFLAGS=["-g2"])
else:
if using_clang(env) and not is_vanilla_clang(env):
# Apple Clang, its linker doesn't like -s.
env.Append(LINKFLAGS=["-Wl,-S", "-Wl,-x", "-Wl,-dead_strip"])
else:
env.Append(LINKFLAGS=["-s"])
if env["optimize"] == "speed":
env.Append(CCFLAGS=["-O3"])
# `-O2` is friendlier to debuggers than `-O3`, leading to better crash backtraces.
elif env["optimize"] == "speed_trace":
env.Append(CCFLAGS=["-O2"])
elif env["optimize"] == "size":
env.Append(CCFLAGS=["-Os"])
elif env["optimize"] == "debug":
env.Append(CCFLAGS=["-Og"])
elif env["optimize"] == "none":
env.Append(CCFLAGS=["-O0"])
# Warnings
cc_version = get_compiler_version(env) or {
"major": None,
"minor": None,
"patch": None,
"metadata1": None,
"metadata2": None,
"date": None,
}
cc_version_major = int(cc_version["major"] or -1)
cc_version_minor = int(cc_version["minor"] or -1)
common_warnings = []
if using_gcc(env):
common_warnings += ["-Wshadow-local", "-Wno-misleading-indentation"]
if cc_version_major == 7: # Bogus warning fixed in 8+.
common_warnings += ["-Wno-strict-overflow"]
if cc_version_major < 11:
# Regression in GCC 9/10, spams so much in our variadic templates
# that we need to outright disable it.
common_warnings += ["-Wno-type-limits"]
if cc_version_major >= 12: # False positives in our error macros, see GH-58747.
common_warnings += ["-Wno-return-type"]
elif using_clang(env) or using_emcc(env):
# We often implement `operator<` for structs of pointers as a requirement
# for putting them in `Set` or `Map`. We don't mind about unreliable ordering.
common_warnings += ["-Wno-ordered-compare-function-pointers"]
if env["warnings"] == "extra":
env.Append(CCFLAGS=["-Wall", "-Wextra", "-Wwrite-strings", "-Wno-unused-parameter"] + common_warnings)
env.Append(CXXFLAGS=["-Wctor-dtor-privacy", "-Wnon-virtual-dtor"])
if using_gcc(env):
env.Append(
CCFLAGS=[
"-Walloc-zero",
"-Wduplicated-branches",
"-Wduplicated-cond",
"-Wstringop-overflow=4",
]
)
env.Append(CXXFLAGS=["-Wplacement-new=1"])
# Need to fix a warning with AudioServer lambdas before enabling.
# if cc_version_major != 9: # GCC 9 had a regression (GH-36325).
# env.Append(CXXFLAGS=["-Wnoexcept"])
if cc_version_major >= 9:
env.Append(CCFLAGS=["-Wattribute-alias=2"])
if cc_version_major >= 11: # Broke on MethodBind templates before GCC 11.
env.Append(CCFLAGS=["-Wlogical-op"])
elif using_clang(env) or using_emcc(env):
env.Append(CCFLAGS=["-Wimplicit-fallthrough"])
elif env["warnings"] == "all":
env.Append(CCFLAGS=["-Wall"] + common_warnings)
elif env["warnings"] == "moderate":
env.Append(CCFLAGS=["-Wall", "-Wno-unused"] + common_warnings)
else: # 'no'
env.Append(CCFLAGS=["-w"])
if env["werror"]:
env.Append(CCFLAGS=["-Werror"])