65 lines
1.9 KiB
C++
65 lines
1.9 KiB
C++
#ifndef GODOT_CPP_POLYGON2D_HPP
|
|
#define GODOT_CPP_POLYGON2D_HPP
|
|
|
|
|
|
#include <gdnative_api_struct.gen.h>
|
|
#include <stdint.h>
|
|
|
|
#include <core/CoreTypes.hpp>
|
|
#include <core/Ref.hpp>
|
|
|
|
#include <Node2D.hpp>
|
|
namespace godot {
|
|
|
|
class Texture;
|
|
|
|
class Polygon2D : public Node2D {
|
|
public:
|
|
|
|
static void *___get_type_tag();
|
|
static void *___get_base_type_tag();
|
|
static inline const char *___get_class_name() { return (const char *) "Polygon2D"; }
|
|
static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); }
|
|
|
|
// enums
|
|
|
|
// constants
|
|
|
|
|
|
static Polygon2D *_new();
|
|
|
|
// methods
|
|
void set_polygon(const PoolVector2Array polygon);
|
|
PoolVector2Array get_polygon() const;
|
|
void set_uv(const PoolVector2Array uv);
|
|
PoolVector2Array get_uv() const;
|
|
void set_color(const Color color);
|
|
Color get_color() const;
|
|
void set_splits(const PoolIntArray splits);
|
|
PoolIntArray get_splits() const;
|
|
void set_vertex_colors(const PoolColorArray vertex_colors);
|
|
PoolColorArray get_vertex_colors() const;
|
|
void set_texture(const Ref<Texture> texture);
|
|
Ref<Texture> get_texture() const;
|
|
void set_texture_offset(const Vector2 texture_offset);
|
|
Vector2 get_texture_offset() const;
|
|
void set_texture_rotation(const double texture_rotation);
|
|
double get_texture_rotation() const;
|
|
void set_texture_rotation_degrees(const double texture_rotation);
|
|
double get_texture_rotation_degrees() const;
|
|
void set_texture_scale(const Vector2 texture_scale);
|
|
Vector2 get_texture_scale() const;
|
|
void set_invert(const bool invert);
|
|
bool get_invert() const;
|
|
void set_antialiased(const bool antialiased);
|
|
bool get_antialiased() const;
|
|
void set_invert_border(const double invert_border);
|
|
double get_invert_border() const;
|
|
void set_offset(const Vector2 offset);
|
|
Vector2 get_offset() const;
|
|
|
|
};
|
|
|
|
}
|
|
|
|
#endif |