godot-cpp/include/core/Defs.hpp

140 lines
3.5 KiB
C++

#ifndef DEFS_H
#define DEFS_H
namespace godot {
enum Error {
OK,
FAILED, ///< Generic fail error
ERR_UNAVAILABLE, ///< What is requested is unsupported/unavailable
ERR_UNCONFIGURED, ///< The object being used hasnt been properly set up yet
ERR_UNAUTHORIZED, ///< Missing credentials for requested resource
ERR_PARAMETER_RANGE_ERROR, ///< Parameter given out of range (5)
ERR_OUT_OF_MEMORY, ///< Out of memory
ERR_FILE_NOT_FOUND,
ERR_FILE_BAD_DRIVE,
ERR_FILE_BAD_PATH,
ERR_FILE_NO_PERMISSION, // (10)
ERR_FILE_ALREADY_IN_USE,
ERR_FILE_CANT_OPEN,
ERR_FILE_CANT_WRITE,
ERR_FILE_CANT_READ,
ERR_FILE_UNRECOGNIZED, // (15)
ERR_FILE_CORRUPT,
ERR_FILE_MISSING_DEPENDENCIES,
ERR_FILE_EOF,
ERR_CANT_OPEN, ///< Can't open a resource/socket/file
ERR_CANT_CREATE, // (20)
ERR_QUERY_FAILED,
ERR_ALREADY_IN_USE,
ERR_LOCKED, ///< resource is locked
ERR_TIMEOUT,
ERR_CANT_CONNECT, // (25)
ERR_CANT_RESOLVE,
ERR_CONNECTION_ERROR,
ERR_CANT_AQUIRE_RESOURCE,
ERR_CANT_FORK,
ERR_INVALID_DATA, ///< Data passed is invalid (30)
ERR_INVALID_PARAMETER, ///< Parameter passed is invalid
ERR_ALREADY_EXISTS, ///< When adding, item already exists
ERR_DOES_NOT_EXIST, ///< When retrieving/erasing, it item does not exist
ERR_DATABASE_CANT_READ, ///< database is full
ERR_DATABASE_CANT_WRITE, ///< database is full (35)
ERR_COMPILATION_FAILED,
ERR_METHOD_NOT_FOUND,
ERR_LINK_FAILED,
ERR_SCRIPT_FAILED,
ERR_CYCLIC_LINK, // (40)
ERR_INVALID_DECLARATION,
ERR_DUPLICATE_SYMBOL,
ERR_PARSE_ERROR,
ERR_BUSY,
ERR_SKIP, // (45)
ERR_HELP, ///< user requested help!!
ERR_BUG, ///< a bug in the software certainly happened, due to a double check failing or unexpected behavior.
ERR_PRINTER_ON_FIRE, /// the parallel port printer is engulfed in flames
ERR_OMFG_THIS_IS_VERY_VERY_BAD, ///< shit happens, has never been used, though
ERR_WTF = ERR_OMFG_THIS_IS_VERY_VERY_BAD ///< short version of the above
};
namespace helpers {
template <typename T, typename ValueT>
T append_all (T appendable, ValueT value) {
appendable.append(value);
return appendable;
}
template <typename T, typename ValueT, typename... Args>
T append_all (T appendable, ValueT value, Args... args) {
appendable.append(value);
return append_all(appendable, args...);
}
template <typename T>
T append_all (T appendable) {
return appendable;
}
template <typename KV, typename KeyT, typename ValueT>
KV add_all (KV kv, KeyT key, ValueT value) {
kv[key] = value;
return kv;
}
template <typename KV, typename KeyT, typename ValueT, typename... Args>
KV add_all (KV kv, KeyT key, ValueT value, Args... args) {
kv[key] = value;
return add_all(kv, args...);
}
template <typename KV>
KV add_all (KV kv) {
return kv;
}
}
}
#include <stdio.h>
typedef float real_t;
#define CMP_EPSILON 0.00001
#define CMP_EPSILON2 (CMP_EPSILON*CMP_EPSILON)
#define Math_PI 3.14159265358979323846
#define _PLANE_EQ_DOT_EPSILON 0.999
#define _PLANE_EQ_D_EPSILON 0.0001
#ifndef ERR_FAIL_COND_V
#define ERR_FAIL_COND_V(cond, ret) do { if (cond) { return ret; } } while(0)
#endif
#ifndef ERR_FAIL_V
#define ERR_FAIL_V(a) return a
#endif
#ifndef ERR_FAIL_INDEX
#define ERR_FAIL_INDEX(a, b)
#endif
#ifndef ERR_PRINT
#define ERR_PRINT(msg) fprintf(stderr, "ERROR: %S\n", (msg).unicode_str())
#endif
#ifndef ERR_FAIL_INDEX_V
#define ERR_FAIL_INDEX_V(a, b, c)
#endif
#ifndef ERR_FAIL_COND
#define ERR_FAIL_COND(a) do { if (a) { fprintf(stderr, #a); return; } } while(0)
#endif
#endif // DEFS_H