godot-cpp/test/gdexample.gdnlib

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[general]
singleton=false
load_once=true
symbol_prefix="godot_"
reloadable=false
[entry]
X11.64="res://bin/libgdexample.linux.release.x86_64.so"
Server.64="res://bin/libgdexample.linux.release.x86_64.so"
Windows.64="res://bin/libgdexample.windows.release.x86_64.dll"
OSX.64="res://bin/libgdexample.osx.release.universal.dylib"
[dependencies]
X11.64=[]
Server.64=[]
Windows.64=[]
OSX.64=[]