godot-cpp/include/gen/PopupMenu.hpp

90 lines
3.9 KiB
C++

#ifndef GODOT_CPP_POPUPMENU_HPP
#define GODOT_CPP_POPUPMENU_HPP
#include <gdnative_api_struct.gen.h>
#include <stdint.h>
#include <core/CoreTypes.hpp>
#include <core/Ref.hpp>
#include <Popup.hpp>
namespace godot {
class InputEvent;
class Texture;
class ShortCut;
class PopupMenu : public Popup {
public:
static void *___get_type_tag();
static void *___get_base_type_tag();
static inline const char *___get_class_name() { return (const char *) "PopupMenu"; }
static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); }
// enums
// constants
static PopupMenu *_new();
// methods
void _gui_input(const Ref<InputEvent> arg0);
void add_icon_item(const Ref<Texture> texture, const String label, const int64_t id = -1, const int64_t accel = 0);
void add_item(const String label, const int64_t id = -1, const int64_t accel = 0);
void add_icon_check_item(const Ref<Texture> texture, const String label, const int64_t id = -1, const int64_t accel = 0);
void add_check_item(const String label, const int64_t id = -1, const int64_t accel = 0);
void add_submenu_item(const String label, const String submenu, const int64_t id = -1);
void add_icon_shortcut(const Ref<Texture> texture, const Ref<ShortCut> shortcut, const int64_t id = -1, const bool global = false);
void add_shortcut(const Ref<ShortCut> shortcut, const int64_t id = -1, const bool global = false);
void add_icon_check_shortcut(const Ref<Texture> texture, const Ref<ShortCut> shortcut, const int64_t id = -1, const bool global = false);
void add_check_shortcut(const Ref<ShortCut> shortcut, const int64_t id = -1, const bool global = false);
void set_item_text(const int64_t idx, const String text);
void set_item_icon(const int64_t idx, const Ref<Texture> icon);
void set_item_checked(const int64_t idx, const bool checked);
void set_item_id(const int64_t idx, const int64_t id);
void set_item_accelerator(const int64_t idx, const int64_t accel);
void set_item_metadata(const int64_t idx, const Variant metadata);
void set_item_disabled(const int64_t idx, const bool disabled);
void set_item_submenu(const int64_t idx, const String submenu);
void set_item_as_separator(const int64_t idx, const bool enable);
void set_item_as_checkable(const int64_t idx, const bool enable);
void set_item_tooltip(const int64_t idx, const String tooltip);
void set_item_shortcut(const int64_t idx, const Ref<ShortCut> shortcut, const bool global = false);
void set_item_multistate(const int64_t idx, const int64_t state);
void toggle_item_checked(const int64_t idx);
void toggle_item_multistate(const int64_t idx);
String get_item_text(const int64_t idx) const;
Ref<Texture> get_item_icon(const int64_t idx) const;
bool is_item_checked(const int64_t idx) const;
int64_t get_item_id(const int64_t idx) const;
int64_t get_item_index(const int64_t id) const;
int64_t get_item_accelerator(const int64_t idx) const;
Variant get_item_metadata(const int64_t idx) const;
bool is_item_disabled(const int64_t idx) const;
String get_item_submenu(const int64_t idx) const;
bool is_item_separator(const int64_t idx) const;
bool is_item_checkable(const int64_t idx) const;
String get_item_tooltip(const int64_t idx) const;
Ref<ShortCut> get_item_shortcut(const int64_t idx) const;
int64_t get_item_count() const;
void remove_item(const int64_t idx);
void add_separator();
void clear();
void _set_items(const Array arg0);
Array _get_items() const;
void set_hide_on_item_selection(const bool enable);
bool is_hide_on_item_selection() const;
void set_hide_on_checkable_item_selection(const bool enable);
bool is_hide_on_checkable_item_selection() const;
void set_hide_on_state_item_selection(const bool enable);
bool is_hide_on_state_item_selection() const;
void _submenu_timeout();
};
}
#endif