godot-cpp/include/gen/OptionButton.hpp

64 lines
1.9 KiB
C++

#ifndef GODOT_CPP_OPTIONBUTTON_HPP
#define GODOT_CPP_OPTIONBUTTON_HPP
#include <gdnative_api_struct.gen.h>
#include <stdint.h>
#include <core/CoreTypes.hpp>
#include <core/Ref.hpp>
#include <Button.hpp>
namespace godot {
class Texture;
class PopupMenu;
class OptionButton : public Button {
public:
static void *___get_type_tag();
static void *___get_base_type_tag();
static inline const char *___get_class_name() { return (const char *) "OptionButton"; }
static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); }
// enums
// constants
static OptionButton *_new();
// methods
void _selected(const int64_t arg0);
void _focused(const int64_t arg0);
void add_item(const String label, const int64_t id = -1);
void add_icon_item(const Ref<Texture> texture, const String label, const int64_t id);
void set_item_text(const int64_t idx, const String text);
void set_item_icon(const int64_t idx, const Ref<Texture> texture);
void set_item_disabled(const int64_t idx, const bool disabled);
void set_item_id(const int64_t idx, const int64_t id);
void set_item_metadata(const int64_t idx, const Variant metadata);
String get_item_text(const int64_t idx) const;
Ref<Texture> get_item_icon(const int64_t idx) const;
int64_t get_item_id(const int64_t idx) const;
Variant get_item_metadata(const int64_t idx) const;
bool is_item_disabled(const int64_t idx) const;
int64_t get_item_count() const;
void add_separator();
void clear();
void select(const int64_t idx);
int64_t get_selected() const;
int64_t get_selected_id() const;
Variant get_selected_metadata() const;
void remove_item(const int64_t idx);
void _select_int(const int64_t arg0);
PopupMenu *get_popup() const;
void _set_items(const Array arg0);
Array _get_items() const;
};
}
#endif