59 lines
1.6 KiB
C++
59 lines
1.6 KiB
C++
#ifndef GODOT_CPP_ARVRPOSITIONALTRACKER_HPP
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#define GODOT_CPP_ARVRPOSITIONALTRACKER_HPP
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#include <gdnative_api_struct.gen.h>
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#include <stdint.h>
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#include <core/CoreTypes.hpp>
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#include <core/Ref.hpp>
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#include <ARVRServer.hpp>
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#include <ARVRPositionalTracker.hpp>
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#include <Object.hpp>
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namespace godot {
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class ARVRPositionalTracker : public Object {
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public:
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static void *___get_type_tag();
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static void *___get_base_type_tag();
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static inline const char *___get_class_name() { return (const char *) "ARVRPositionalTracker"; }
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static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); }
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// enums
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enum TrackerHand {
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TRACKER_HAND_UNKNOWN = 0,
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TRACKER_LEFT_HAND = 1,
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TRACKER_RIGHT_HAND = 2,
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};
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// constants
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static ARVRPositionalTracker *_new();
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// methods
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ARVRServer::TrackerType get_type() const;
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String get_name() const;
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int64_t get_joy_id() const;
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bool get_tracks_orientation() const;
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Basis get_orientation() const;
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bool get_tracks_position() const;
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Vector3 get_position() const;
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ARVRPositionalTracker::TrackerHand get_hand() const;
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Transform get_transform(const bool adjust_by_reference_frame) const;
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void _set_type(const int64_t type);
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void _set_name(const String name);
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void _set_joy_id(const int64_t joy_id);
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void _set_orientation(const Basis orientation);
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void _set_rw_position(const Vector3 rw_position);
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double get_rumble() const;
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void set_rumble(const double rumble);
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};
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}
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#endif |