godot-cpp/include/SConstruct

52 lines
1.5 KiB
Python

#!python
import os
env = Environment()
env["CXX"] = "clang++"
target = ARGUMENTS.get("target", "core")
if (target == "core"):
env.Append(CCFLAGS = ['-g','-O3', '-std=c++14'])
env.Append(CPPPATH=['.', './godot'])
sources = [
'godot_cpp/core/Array.cpp',
'godot_cpp/core/Basis.cpp',
'godot_cpp/core/Color.cpp',
'godot_cpp/core/Dictionary.cpp',
'godot_cpp/core/Image.cpp',
'godot_cpp/core/InputEvent.cpp',
'godot_cpp/core/NodePath.cpp',
'godot_cpp/core/Plane.cpp',
'godot_cpp/core/PoolArrays.cpp',
'godot_cpp/core/Quat.cpp',
'godot_cpp/core/Rect2.cpp',
'godot_cpp/core/Rect3.cpp',
'godot_cpp/core/RID.cpp',
'godot_cpp/core/String.cpp',
'godot_cpp/core/Transform.cpp',
'godot_cpp/core/Transform2D.cpp',
'godot_cpp/core/Variant.cpp',
'godot_cpp/core/Vector2.cpp',
'godot_cpp/core/Vector3.cpp'
]
library = env.SharedLibrary(target='godot_cpp_core', source=sources)
Default(library)
elif target == "binding":
env.Append(CCFLAGS = ['-Wno-writable-strings'])
env.Append(CCFLAGS = ['-g','-O3', '-std=c++14'])
env.Append(CPPPATH=['.', './godot', './godot_cpp'])
env.Append(RPATH=['.'])
env.Append(LINKFLAGS=['-Rgodot_cpp_core'])
sources = [os.path.join("godot_cpp/impl/", f) for f in os.listdir("godot_cpp/impl/") if f.endswith('.cpp')]
library = env.SharedLibrary(target='godot_cpp_bindings', source=sources)
Default(library)