52 lines
1.1 KiB
CMake
52 lines
1.1 KiB
CMake
message(WARNING "MacOS configuration is not tested and may not work.")
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set(ARCH "universal" CACHE STRING "Target architecture (universal, arm64, x86_64, CUSTOM)")
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set(MACOS_DEPLOYMENT_TARGET "DEFAULT" CACHE STRING "")
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if (${ARCH} STREQUAL "universal")
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set(DEFAULT_BITS 64)
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else()
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string(REGEX MATCH "32$|64$" DEFAULT_BITS "${ARCH}")
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endif()
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set(BITS "${DEFAULT_BITS}" CACHE STRING "Architecture bits. Needs to be set manually for custom architecture")
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list(APPEND GODOT_DEFINITIONS
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MACOS_ENABLED
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UNIX_ENABLED
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)
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list(APPEND GODOT_CC_FLAGS
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$<$<STREQUAL:${ARCH},universal>:
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"SHELL:-arch x86_64"
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"SHELL:-arch arm64"
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>
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$<$<NOT:$<STREQUAL:${ARCH},universal>>:
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"SHELL:-arch ${ARCH}"
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>
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$<$<NOT:$<STREQUAL:${MACOS_DEPLOYMENT_TARGET},DEFAULT>>:
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-mmacosx-version-min=${MACOS_DEPLOYMENT_TARGET}
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>
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)
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list(APPEND GODOT_LINK_FLAGS
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-framework
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Cocoa
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-Wl,-undefined,dynamic_lookup
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$<$<STREQUAL:${ARCH},universal>:
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"SHELL:-arch x86_64"
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"SHELL:-arch arm64"
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>
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$<$<NOT:$<STREQUAL:${ARCH},universal>>:
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"SHELL:-arch ${ARCH}"
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>
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$<$<NOT:$<STREQUAL:${MACOS_DEPLOYMENT_TARGET},DEFAULT>>:
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-mmacosx-version-min=${MACOS_DEPLOYMENT_TARGET}
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>
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)
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