godot-cpp/include/godot_cpp/core
bruvzg b1385953fe
Add `ObjectDB::get_instance` method to get wrapped `Object *` from `ObjectID`.
2022-03-08 10:17:33 +02:00
..
binder_common.hpp Fixing compiler warnings around implicit type casting loosing precision 2021-11-22 21:48:20 +11:00
builtin_ptrcall.hpp Replace bindgins to work with extensions 2021-09-27 23:08:08 +10:00
class_db.hpp Port a bunch of Godot container templates to GDExtension. 2022-02-18 21:07:53 +02:00
defs.hpp Re-introduce build-in type code for core types 2021-09-27 23:08:10 +10:00
engine_ptrcall.hpp Rename interface to gdn_interface because it's a defined keyword under windows 2021-10-28 19:44:20 +11:00
error_macros.hpp Add ERR_ macros variants using `String` messages. 2022-02-17 10:18:04 +02:00
math.hpp Port a bunch of Godot container templates to GDExtension. 2022-02-18 21:07:53 +02:00
memory.hpp Port a bunch of Godot container templates to GDExtension. 2022-02-18 21:07:53 +02:00
method_bind.hpp Fixed crash on release builds due to missing argument type information 2022-03-02 14:44:23 +01:00
method_ptrcall.hpp Fix "const" NativePtr binds. 2022-02-16 11:35:13 +02:00
mutex_lock.hpp Port a bunch of Godot container templates to GDExtension. 2022-02-18 21:07:53 +02:00
object.hpp Add `ObjectDB::get_instance` method to get wrapped `Object *` from `ObjectID`. 2022-03-08 10:17:33 +02:00
type_info.hpp Fix issues with method calls 2021-09-27 23:08:08 +10:00