65 lines
2.9 KiB
C++
65 lines
2.9 KiB
C++
/**************************************************************************/
|
|
/* mutex_lock.hpp */
|
|
/**************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/**************************************************************************/
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/**************************************************************************/
|
|
|
|
#ifndef GODOT_MUTEX_LOCK_HPP
|
|
#define GODOT_MUTEX_LOCK_HPP
|
|
|
|
#ifdef GODOT_MODULE
|
|
#include "core/os/mutex.h"
|
|
#else
|
|
|
|
#include <godot_cpp/classes/mutex.hpp>
|
|
|
|
namespace godot {
|
|
|
|
class MutexLock {
|
|
const Mutex &mutex;
|
|
|
|
public:
|
|
_ALWAYS_INLINE_ explicit MutexLock(const Mutex &p_mutex) :
|
|
mutex(p_mutex) {
|
|
const_cast<Mutex *>(&mutex)->lock();
|
|
}
|
|
|
|
_ALWAYS_INLINE_ ~MutexLock() {
|
|
const_cast<Mutex *>(&mutex)->unlock();
|
|
}
|
|
};
|
|
|
|
#define _THREAD_SAFE_CLASS_ mutable Mutex _thread_safe_;
|
|
#define _THREAD_SAFE_METHOD_ MutexLock _thread_safe_method_(_thread_safe_);
|
|
#define _THREAD_SAFE_LOCK_ _thread_safe_.lock();
|
|
#define _THREAD_SAFE_UNLOCK_ _thread_safe_.unlock();
|
|
|
|
} // namespace godot
|
|
|
|
#endif
|
|
#endif // GODOT_MUTEX_LOCK_HPP
|