godot-cpp/include/gen/LineEdit.hpp

92 lines
2.4 KiB
C++

#ifndef GODOT_CPP_LINEEDIT_HPP
#define GODOT_CPP_LINEEDIT_HPP
#include <gdnative_api_struct.gen.h>
#include <stdint.h>
#include <core/CoreTypes.hpp>
#include <core/Ref.hpp>
#include "LineEdit.hpp"
#include "Control.hpp"
namespace godot {
class InputEvent;
class PopupMenu;
class LineEdit : public Control {
public:
static void *___get_type_tag();
static void *___get_base_type_tag();
static inline const char *___get_class_name() { return (const char *) "LineEdit"; }
static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); }
// enums
enum Align {
ALIGN_FILL = 3,
ALIGN_LEFT = 0,
ALIGN_CENTER = 1,
ALIGN_RIGHT = 2,
};
enum MenuItems {
MENU_CUT = 0,
MENU_PASTE = 2,
MENU_REDO = 6,
MENU_UNDO = 5,
MENU_CLEAR = 3,
MENU_SELECT_ALL = 4,
MENU_MAX = 7,
MENU_COPY = 1,
};
// constants
static LineEdit *_new();
// methods
void _text_changed();
void _toggle_draw_caret();
void _editor_settings_changed();
void set_align(const int64_t align);
LineEdit::Align get_align() const;
void _gui_input(const Ref<InputEvent> arg0);
void clear();
void select(const int64_t from = 0, const int64_t to = -1);
void select_all();
void deselect();
void set_text(const String text);
String get_text() const;
void set_placeholder(const String text);
String get_placeholder() const;
void set_placeholder_alpha(const double alpha);
double get_placeholder_alpha() const;
void set_cursor_position(const int64_t position);
int64_t get_cursor_position() const;
void set_expand_to_text_length(const bool enabled);
bool get_expand_to_text_length() const;
void cursor_set_blink_enabled(const bool enabled);
bool cursor_get_blink_enabled() const;
void cursor_set_blink_speed(const double blink_speed);
double cursor_get_blink_speed() const;
void set_max_length(const int64_t chars);
int64_t get_max_length() const;
void append_at_cursor(const String text);
void set_editable(const bool enabled);
bool is_editable() const;
void set_secret(const bool enabled);
bool is_secret() const;
void set_secret_character(const String character);
String get_secret_character() const;
void menu_option(const int64_t option);
PopupMenu *get_menu() const;
void set_context_menu_enabled(const bool enable);
bool is_context_menu_enabled();
};
}
#endif