godot-cpp/test/demo/example.gdextension

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[configuration]
entry_symbol = "example_library_init"
[libraries]
linux.64.debug = "bin/libgdexample.linux.debug.64.so"
linux.64.release = "bin/libgdexample.linux.release.64.so"
windows.64.debug = "bin/libgdexample.windows.debug.64.dll"
windows.64.release = "bin/libgdexample.windows.release.64.dll"
macos.debug = "bin/libgdexample.osx.debug.framework"
macos.release = "bin/libgdexample.osx.release.framework"