godot-cpp/include
Daniel Rakos 4be7fcdde5 Fix bug in Basis [] operator and add missing Transform-Vector3 * operator
The [] operator of Basis was returning a reference to a temporary, so fixed it.
There was no * operator in Transform equivalent to the xform function, which is
not in line with GDScript behavior.

Also fixed remaining cases where Transform relied on the old behavior of the
[] operator of Basis (i.e. that it returns the row, not the column).
2019-04-11 19:59:34 +02:00
..
core Fix bug in Basis [] operator and add missing Transform-Vector3 * operator 2019-04-11 19:59:34 +02:00
gen Nativescript 1.1 2018-11-07 21:23:08 +11:00