105 lines
3.0 KiB
C++
105 lines
3.0 KiB
C++
#ifndef GODOT_CPP_EDITORFILEDIALOG_HPP
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#define GODOT_CPP_EDITORFILEDIALOG_HPP
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#include <gdnative_api_struct.gen.h>
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#include <stdint.h>
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#include <core/CoreTypes.hpp>
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#include <core/Ref.hpp>
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#include "EditorFileDialog.hpp"
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#include "ConfirmationDialog.hpp"
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namespace godot {
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class InputEvent;
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class VBoxContainer;
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class Texture;
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class EditorFileDialog : public ConfirmationDialog {
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public:
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static void *___get_type_tag();
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static void *___get_base_type_tag();
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static inline const char *___get_class_name() { return (const char *) "EditorFileDialog"; }
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static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); }
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// enums
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enum DisplayMode {
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DISPLAY_THUMBNAILS = 0,
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DISPLAY_LIST = 1,
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};
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enum Mode {
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MODE_SAVE_FILE = 4,
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MODE_OPEN_FILE = 0,
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MODE_OPEN_FILES = 1,
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MODE_OPEN_ANY = 3,
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MODE_OPEN_DIR = 2,
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};
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enum Access {
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ACCESS_RESOURCES = 0,
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ACCESS_FILESYSTEM = 2,
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ACCESS_USERDATA = 1,
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};
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// constants
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static EditorFileDialog *_new();
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// methods
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void _unhandled_input(const Ref<InputEvent> arg0);
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void _item_selected(const int64_t arg0);
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void _multi_selected(const int64_t arg0, const bool arg1);
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void _items_clear_selection();
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void _item_list_item_rmb_selected(const int64_t arg0, const Vector2 arg1);
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void _item_list_rmb_clicked(const Vector2 arg0);
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void _item_menu_id_pressed(const int64_t arg0);
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void _item_db_selected(const int64_t arg0);
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void _dir_entered(const String arg0);
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void _file_entered(const String arg0);
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void _action_pressed();
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void _cancel_pressed();
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void _filter_selected(const int64_t arg0);
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void _save_confirm_pressed();
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void clear_filters();
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void add_filter(const String filter);
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String get_current_dir() const;
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String get_current_file() const;
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String get_current_path() const;
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void set_current_dir(const String dir);
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void set_current_file(const String file);
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void set_current_path(const String path);
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void set_mode(const int64_t mode);
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EditorFileDialog::Mode get_mode() const;
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VBoxContainer *get_vbox();
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void set_access(const int64_t access);
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EditorFileDialog::Access get_access() const;
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void set_show_hidden_files(const bool show);
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bool is_showing_hidden_files() const;
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void _select_drive(const int64_t arg0);
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void _make_dir();
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void _make_dir_confirm();
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void _update_file_list();
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void _update_dir();
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void _thumbnail_done(const String arg0, const Ref<Texture> arg1, const Variant arg2);
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void set_display_mode(const int64_t mode);
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EditorFileDialog::DisplayMode get_display_mode() const;
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void _thumbnail_result(const String arg0, const Ref<Texture> arg1, const Variant arg2);
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void set_disable_overwrite_warning(const bool disable);
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bool is_overwrite_warning_disabled() const;
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void _recent_selected(const int64_t arg0);
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void _go_back();
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void _go_forward();
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void _go_up();
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void _favorite_toggled(const bool arg0);
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void _favorite_selected(const int64_t arg0);
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void _favorite_move_up();
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void _favorite_move_down();
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void invalidate();
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};
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}
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#endif |