.. |
aabb.hpp
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Sync license copyright with upstream GH-70885
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2023-01-10 16:15:31 +01:00 |
array_helpers.hpp
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Sync license copyright with upstream GH-70885
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2023-01-10 16:15:31 +01:00 |
basis.hpp
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Fix a shadowed enum (EulerOrder)
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2023-01-17 18:38:24 -05:00 |
char_string.hpp
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Switch to 64-bit ints.
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2024-03-11 12:59:19 -05:00 |
char_utils.hpp
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Sync license copyright with upstream GH-70885
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2023-01-10 16:15:31 +01:00 |
color.hpp
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Sync license copyright with upstream GH-70885
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2023-01-10 16:15:31 +01:00 |
color_names.inc.hpp
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Sync license copyright with upstream GH-70885
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2023-01-10 16:15:31 +01:00 |
plane.hpp
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Sync license copyright with upstream GH-70885
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2023-01-10 16:15:31 +01:00 |
projection.hpp
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Sync license copyright with upstream GH-70885
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2023-01-10 16:15:31 +01:00 |
quaternion.hpp
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Sync license copyright with upstream GH-70885
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2023-01-10 16:15:31 +01:00 |
rect2.hpp
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Sync license copyright with upstream GH-70885
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2023-01-10 16:15:31 +01:00 |
rect2i.hpp
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Sync license copyright with upstream GH-70885
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2023-01-10 16:15:31 +01:00 |
transform2d.hpp
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Sync license copyright with upstream GH-70885
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2023-01-10 16:15:31 +01:00 |
transform3d.hpp
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Sync license copyright with upstream GH-70885
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2023-01-10 16:15:31 +01:00 |
typed_array.hpp
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Update typed array API to match "GDScript: Fix typed arrays".
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2023-01-31 11:28:55 +02:00 |
variant.hpp
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Avoid creating most objects that Godot is going to use placement new to initialize
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2024-04-08 11:30:23 -05:00 |
vector2.hpp
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Sync license copyright with upstream GH-70885
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2023-01-10 16:15:31 +01:00 |
vector2i.hpp
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Sync license copyright with upstream GH-70885
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2023-01-10 16:15:31 +01:00 |
vector3.hpp
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Add remaining component-wise `min/max` functions to `Vector*`
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2023-09-01 17:07:18 -05:00 |
vector3i.hpp
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Add remaining component-wise `min/max` functions to `Vector*`
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2023-09-01 17:07:18 -05:00 |
vector4.hpp
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Add remaining component-wise `min/max` functions to `Vector*`
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2023-09-01 17:07:18 -05:00 |
vector4i.hpp
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Add remaining component-wise `min/max` functions to `Vector*`
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2023-09-01 17:07:18 -05:00 |