36 lines
602 B
C++
36 lines
602 B
C++
#ifndef RID_H
|
|
#define RID_H
|
|
|
|
#include <gdnative/rid.h>
|
|
|
|
namespace godot {
|
|
|
|
class Object;
|
|
|
|
class RID {
|
|
godot_rid _godot_rid;
|
|
|
|
public:
|
|
RID();
|
|
|
|
RID(Object *p);
|
|
|
|
int32_t get_rid() const;
|
|
|
|
inline bool is_valid() const {
|
|
// is_valid() is not available in the C API...
|
|
return *this != RID();
|
|
}
|
|
|
|
bool operator==(const RID &p_other) const;
|
|
bool operator!=(const RID &p_other) const;
|
|
bool operator<(const RID &p_other) const;
|
|
bool operator>(const RID &p_other) const;
|
|
bool operator<=(const RID &p_other) const;
|
|
bool operator>=(const RID &p_other) const;
|
|
};
|
|
|
|
} // namespace godot
|
|
|
|
#endif // RID_H
|