godot-cpp/.github/actions/setup-godot-cpp/action.yml

63 lines
1.5 KiB
YAML

name: Setup godot-cpp
description: Setup build dependencies for godot-cpp.
inputs:
platform:
required: true
description: Target platform.
em-version:
default: 3.1.62
description: Emscripten version.
windows-compiler:
required: true
description: The compiler toolchain to use on Windows ('mingw' or 'msvc').
type: choice
options:
- mingw
- msvc
default: mingw
mingw-version:
default: 12.2.0
description: MinGW version.
ndk-version:
default: r23c
description: Android NDK version.
scons-version:
default: 4.4.0
description: SCons version.
runs:
using: composite
steps:
- name: Setup Python (for SCons)
uses: actions/setup-python@v5
with:
python-version: 3.x
- name: Setup Android dependencies
if: inputs.platform == 'android'
uses: nttld/setup-ndk@v1
with:
ndk-version: ${{ inputs.ndk-version }}
link-to-sdk: true
- name: Setup Web dependencies
if: inputs.platform == 'web'
uses: mymindstorm/setup-emsdk@v14
with:
version: ${{ inputs.em-version }}
no-cache: true
- name: Setup MinGW for Windows/MinGW build
if: inputs.platform == 'windows' && inputs.windows-compiler == 'mingw'
uses: egor-tensin/setup-mingw@v2
with:
version: ${{ inputs.mingw-version }}
- name: Setup SCons
shell: bash
run: |
python -c "import sys; print(sys.version)"
python -m pip install scons==${{ inputs.scons-version }}
scons --version