103 lines
1.5 KiB
C++
103 lines
1.5 KiB
C++
#ifndef STRING_H
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#define STRING_H
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namespace godot {
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#include <godot/godot_string.h>
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#include <string.h>
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class String
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{
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godot_string _godot_string;
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public:
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String()
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{
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godot_string_new(&_godot_string);
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}
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String(const char *contents)
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{
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godot_string_new_data(&_godot_string, contents, strlen(contents));
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}
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String(const String& other)
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{
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godot_string_new(&_godot_string);
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godot_string_copy_string(&_godot_string, &other._godot_string);
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}
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~String()
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{
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godot_string_destroy(&_godot_string);
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}
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wchar_t &operator [](const int idx)
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{
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return *godot_string_operator_index(&_godot_string, idx);
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}
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int length() const
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{
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int len = 0;
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godot_string_get_data(&_godot_string, nullptr, &len);
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return len;
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}
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bool operator ==(const String &s)
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{
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return godot_string_operator_equal(&_godot_string, &s._godot_string);
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}
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bool operator !=(const String &s)
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{
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return !(*this == s);
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}
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String operator +(const String &s)
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{
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String new_string;
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godot_string_operator_plus(&new_string._godot_string, &_godot_string, &s._godot_string);
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return new_string;
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}
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bool operator <(const String &s)
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{
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return godot_string_operator_less(&_godot_string, &s._godot_string);
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}
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bool operator <=(const String &s)
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{
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return godot_string_operator_less(&_godot_string, &s._godot_string) || (*this == s);
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}
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bool operator >(const String &s)
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{
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return !(*this <= s);
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}
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bool operator >=(const String &s)
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{
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return !(*this < s);
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}
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const wchar_t *c_string()
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{
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return godot_string_c_str(&_godot_string);
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}
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};
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}
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#endif // STRING_H
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