godot-cpp/tools
Fabio Alessandrelli 8d6982be3b [SCons] Platform agnostic default toolchain (GNU).
Create the SCons Environment with an empty PLATFORM variable to force
the default tools to use the GNU toolchain.

Platform specific toolchains are then setup in our custom tools.
2022-12-20 17:41:34 +01:00
..
android.py Fix Android build on macOS. 2022-11-10 15:20:15 +02:00
ios.py [SCons] Add "optimize" and "debug_symbols" options 2022-09-12 16:52:05 +02:00
ios_osxcross.py Rename OSX to macOS. 2022-07-20 11:01:47 +03:00
javascript.py [SCons] Move toolchains logic to tools folder. 2022-06-27 20:44:12 +02:00
linux.py [SCons] Add "optimize" and "debug_symbols" options 2022-09-12 16:52:05 +02:00
macos.py [SCons] Add "optimize" and "debug_symbols" options 2022-09-12 16:52:05 +02:00
macos_osxcross.py Rename OSX to macOS. 2022-07-20 11:01:47 +03:00
my_spawn.py [SCons] Move toolchains logic to tools folder. 2022-06-27 20:44:12 +02:00
targets.py [SCons] Link MSVC debug runtime for optimize=none|debug only. 2022-11-21 11:04:10 +01:00
windows.py [SCons] Platform agnostic default toolchain (GNU). 2022-12-20 17:41:34 +01:00