It seems that Clang and GCC have different interpretations of certain builtins. So this PR uses std <type_traits> functions just as cowdata.h does in the godot project. |
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godot_cpp |
It seems that Clang and GCC have different interpretations of certain builtins. So this PR uses std <type_traits> functions just as cowdata.h does in the godot project. |
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.. | ||
godot_cpp |