godot-cpp/tools
Cedric Shock 5b47e4d9de Add SCons variant_dir support
Adds support for using SCons's variant_dir feature to specify the build
path for where to build a variant of the the library.

Correct paths in SConstruct and godotcpp tool for the following, even
when the current directory is not the root of the repository:
 - the binding_generator python module
 - godotcpp tools
 - source code and includes
 - generated source code
2024-05-16 23:01:56 -06:00
..
android.py [SCons] Split `targets.py`, apply flags from tools 2024-02-16 23:08:06 +01:00
common_compiler_flags.py [SCons] Split `targets.py`, apply flags from tools 2024-02-16 23:08:06 +01:00
godotcpp.py Add SCons variant_dir support 2024-05-16 23:01:56 -06:00
ios.py [SCons] Split `targets.py`, apply flags from tools 2024-02-16 23:08:06 +01:00
linux.py [SCons] Split `targets.py`, apply flags from tools 2024-02-16 23:08:06 +01:00
macos.py [SCons] Split `targets.py`, apply flags from tools 2024-02-16 23:08:06 +01:00
my_spawn.py [SCons] Move toolchains logic to tools folder. 2022-06-27 20:44:12 +02:00
web.py [SCons] Add option to build without threads 2024-04-30 19:19:36 +02:00
windows.py [SCons] Split `targets.py`, apply flags from tools 2024-02-16 23:08:06 +01:00