godot-cpp/include/godot_cpp/variant
Andy Maloney c7e34c2f9d Basic static analysis fixes
- remove extraneous semicolons
- use "nullptr" instead of "0"
- remove "break" after "return"
- use <cstdio> instead of <stdio.h>
2022-11-18 17:46:13 -05:00
..
aabb.hpp
array_helpers.hpp
basis.hpp Basic static analysis fixes 2022-11-18 17:46:13 -05:00
char_string.hpp Run scripts to format and make headers consistent 2022-10-09 01:47:07 -05:00
char_utils.hpp Run scripts to format and make headers consistent 2022-10-09 01:47:07 -05:00
color.hpp
color_names.inc.hpp Update named colors to be in sync with the engine 2022-11-12 00:31:06 -06:00
plane.hpp Basic static analysis fixes 2022-11-18 17:46:13 -05:00
projection.hpp
quaternion.hpp Basic static analysis fixes 2022-11-18 17:46:13 -05:00
rect2.hpp
rect2i.hpp
transform2d.hpp
transform3d.hpp
typed_array.hpp Run scripts to format and make headers consistent 2022-10-09 01:47:07 -05:00
ucaps.hpp Run scripts to format and make headers consistent 2022-10-09 01:47:07 -05:00
variant.hpp Run scripts to format and make headers consistent 2022-10-09 01:47:07 -05:00
vector2.hpp
vector2i.hpp
vector3.hpp
vector3i.hpp
vector4.hpp
vector4i.hpp