godot-cpp/include/gen/EditorFileDialog.hpp

105 lines
3.0 KiB
C++

#ifndef GODOT_CPP_EDITORFILEDIALOG_HPP
#define GODOT_CPP_EDITORFILEDIALOG_HPP
#include <gdnative_api_struct.gen.h>
#include <stdint.h>
#include <core/CoreTypes.hpp>
#include <core/Ref.hpp>
#include "EditorFileDialog.hpp"
#include "ConfirmationDialog.hpp"
namespace godot {
class InputEvent;
class VBoxContainer;
class Texture;
class EditorFileDialog : public ConfirmationDialog {
public:
static void *___get_type_tag();
static void *___get_base_type_tag();
static inline const char *___get_class_name() { return (const char *) "EditorFileDialog"; }
static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); }
// enums
enum DisplayMode {
DISPLAY_THUMBNAILS = 0,
DISPLAY_LIST = 1,
};
enum Mode {
MODE_SAVE_FILE = 4,
MODE_OPEN_FILE = 0,
MODE_OPEN_FILES = 1,
MODE_OPEN_ANY = 3,
MODE_OPEN_DIR = 2,
};
enum Access {
ACCESS_RESOURCES = 0,
ACCESS_FILESYSTEM = 2,
ACCESS_USERDATA = 1,
};
// constants
static EditorFileDialog *_new();
// methods
void _unhandled_input(const Ref<InputEvent> arg0);
void _item_selected(const int64_t arg0);
void _multi_selected(const int64_t arg0, const bool arg1);
void _items_clear_selection();
void _item_list_item_rmb_selected(const int64_t arg0, const Vector2 arg1);
void _item_list_rmb_clicked(const Vector2 arg0);
void _item_menu_id_pressed(const int64_t arg0);
void _item_db_selected(const int64_t arg0);
void _dir_entered(const String arg0);
void _file_entered(const String arg0);
void _action_pressed();
void _cancel_pressed();
void _filter_selected(const int64_t arg0);
void _save_confirm_pressed();
void clear_filters();
void add_filter(const String filter);
String get_current_dir() const;
String get_current_file() const;
String get_current_path() const;
void set_current_dir(const String dir);
void set_current_file(const String file);
void set_current_path(const String path);
void set_mode(const int64_t mode);
EditorFileDialog::Mode get_mode() const;
VBoxContainer *get_vbox();
void set_access(const int64_t access);
EditorFileDialog::Access get_access() const;
void set_show_hidden_files(const bool show);
bool is_showing_hidden_files() const;
void _select_drive(const int64_t arg0);
void _make_dir();
void _make_dir_confirm();
void _update_file_list();
void _update_dir();
void _thumbnail_done(const String arg0, const Ref<Texture> arg1, const Variant arg2);
void set_display_mode(const int64_t mode);
EditorFileDialog::DisplayMode get_display_mode() const;
void _thumbnail_result(const String arg0, const Ref<Texture> arg1, const Variant arg2);
void set_disable_overwrite_warning(const bool disable);
bool is_overwrite_warning_disabled() const;
void _recent_selected(const int64_t arg0);
void _go_back();
void _go_forward();
void _go_up();
void _favorite_toggled(const bool arg0);
void _favorite_selected(const int64_t arg0);
void _favorite_move_up();
void _favorite_move_down();
void invalidate();
};
}
#endif