godot-cpp/include/gen/BakedLightmap.hpp

77 lines
2.1 KiB
C++

#ifndef GODOT_CPP_BAKEDLIGHTMAP_HPP
#define GODOT_CPP_BAKEDLIGHTMAP_HPP
#include <gdnative_api_struct.gen.h>
#include <stdint.h>
#include <core/CoreTypes.hpp>
#include <core/Ref.hpp>
#include "BakedLightmap.hpp"
#include "VisualInstance.hpp"
namespace godot {
class BakedLightmapData;
class Object;
class BakedLightmap : public VisualInstance {
public:
static void *___get_type_tag();
static void *___get_base_type_tag();
static inline const char *___get_class_name() { return (const char *) "BakedLightmap"; }
static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); }
// enums
enum BakeQuality {
BAKE_QUALITY_HIGH = 2,
BAKE_QUALITY_LOW = 0,
BAKE_QUALITY_MEDIUM = 1,
};
enum BakeError {
BAKE_ERROR_OK = 0,
BAKE_ERROR_USER_ABORTED = 4,
BAKE_ERROR_NO_MESHES = 2,
BAKE_ERROR_CANT_CREATE_IMAGE = 3,
BAKE_ERROR_NO_SAVE_PATH = 1,
};
enum BakeMode {
BAKE_MODE_CONE_TRACE = 0,
BAKE_MODE_RAY_TRACE = 1,
};
// constants
static BakedLightmap *_new();
// methods
void set_light_data(const Ref<BakedLightmapData> data);
Ref<BakedLightmapData> get_light_data() const;
void set_bake_cell_size(const double bake_cell_size);
double get_bake_cell_size() const;
void set_capture_cell_size(const double capture_cell_size);
double get_capture_cell_size() const;
void set_bake_quality(const int64_t bake_quality);
BakedLightmap::BakeQuality get_bake_quality() const;
void set_bake_mode(const int64_t bake_mode);
BakedLightmap::BakeMode get_bake_mode() const;
void set_extents(const Vector3 extents);
Vector3 get_extents() const;
void set_propagation(const double propagation);
double get_propagation() const;
void set_energy(const double energy);
double get_energy() const;
void set_hdr(const bool hdr);
bool is_hdr() const;
void set_image_path(const String image_path);
String get_image_path() const;
BakedLightmap::BakeError bake(const Object *from_node = nullptr, const bool create_visual_debug = false);
void debug_bake();
};
}
#endif