godot-cpp/include/godot_cpp/core
Fabio Alessandrelli 9fd33b5cde Allow method binds to take Object subclasses as arguments
As done in upstream Godot via GH-57205.

Add a test that ensures it works also for "gdextended" objects.
2023-01-10 12:55:41 +01:00
..
binder_common.hpp Allow method binds to take Object subclasses as arguments 2023-01-10 12:55:41 +01:00
builtin_ptrcall.hpp Rename godot-headers to gdextension, move header to top folder 2022-12-14 12:36:59 +01:00
class_db.hpp Extension header: amend const correctness of `p_args` parameters 2022-12-14 15:47:42 +01:00
defs.hpp Rename GDNative to GDExtension 2022-12-12 11:06:38 +01:00
engine_ptrcall.hpp Rename godot-headers to gdextension, move header to top folder 2022-12-14 12:36:59 +01:00
error_macros.hpp Run scripts to format and make headers consistent 2022-10-09 01:47:07 -05:00
math.hpp Rename godot-headers to gdextension, move header to top folder 2022-12-14 12:36:59 +01:00
memory.hpp Rename GDNative to GDExtension 2022-12-12 11:06:38 +01:00
method_bind.hpp Extension header: amend const correctness of `p_args` parameters 2022-12-14 15:47:42 +01:00
method_ptrcall.hpp Rename GDNative to GDExtension 2022-12-12 11:06:38 +01:00
mutex_lock.hpp Run scripts to format and make headers consistent 2022-10-09 01:47:07 -05:00
object.hpp Rename godot-headers to gdextension, move header to top folder 2022-12-14 12:36:59 +01:00
property_info.hpp Rename godot-headers to gdextension, move header to top folder 2022-12-14 12:36:59 +01:00
type_info.hpp Rename godot-headers to gdextension, move header to top folder 2022-12-14 12:36:59 +01:00