godot-cpp/include/godot_cpp/core
David Snopek 23ffe4a640
Merge 2e0fb69144 into 0ddef6ed96
2024-01-15 14:57:54 +08:00
..
binder_common.hpp Fix expected argument count for call errors 2023-12-30 13:23:36 +01:00
builtin_ptrcall.hpp Sync license copyright with upstream GH-70885 2023-01-10 16:15:31 +01:00
class_db.hpp Allow registering "gameplay classes" 2024-01-02 16:26:20 -06:00
defs.hpp Sync license copyright with upstream GH-70885 2023-01-10 16:15:31 +01:00
engine_ptrcall.hpp Ensure GDExtension class is the correct type for the Godot engine class 2023-05-16 15:18:48 -05:00
error_macros.hpp Update error macros to match core 2023-01-22 14:24:57 +01:00
math.hpp Merge pull request #1003 from akien-mga/fix-sign-0 2023-01-20 23:02:13 +01:00
memory.hpp [iOS] Fix building as static library or xcframework, add iOS config and xcframework build script to the test project. 2023-11-09 20:01:59 +02:00
method_bind.hpp Identifiers containing double underscore are reserved according to the C++ standard 2023-06-15 20:45:01 -04:00
method_ptrcall.hpp Ensure that PtrToArg specializations for native structs are used 2023-08-15 17:54:11 -05:00
mutex_lock.hpp Sync license copyright with upstream GH-70885 2023-01-10 16:15:31 +01:00
object.hpp Add `CallableCustom` that devs can use in their GDExtensions 2023-11-06 00:09:06 -06:00
object_id.hpp Add `CallableCustom` that devs can use in their GDExtensions 2023-11-06 00:09:06 -06:00
property_info.hpp Support `_validate_property()` 2023-09-12 13:21:16 -05:00
type_info.hpp Identifiers containing double underscore are reserved according to the C++ standard 2023-06-15 20:45:01 -04:00