58 lines
864 B
C++
58 lines
864 B
C++
#ifndef DICTIONARY_H
|
|
#define DICTIONARY_H
|
|
|
|
#if defined(_WIN32)
|
|
# ifdef _GD_CPP_CORE_API_IMPL
|
|
# define GD_CPP_CORE_API __declspec(dllexport)
|
|
# else
|
|
# define GD_CPP_CORE_API __declspec(dllimport)
|
|
# endif
|
|
#else
|
|
# define GD_CPP_CORE_API
|
|
#endif
|
|
|
|
#include "Variant.hpp"
|
|
|
|
#include "Array.hpp"
|
|
|
|
#include <godot/godot_dictionary.h>
|
|
|
|
namespace godot {
|
|
|
|
class GD_CPP_CORE_API Dictionary {
|
|
godot_dictionary _godot_dictionary;
|
|
public:
|
|
Dictionary();
|
|
|
|
void clear();
|
|
|
|
bool empty() const;
|
|
|
|
void erase(const Variant& key);
|
|
|
|
bool has(const Variant& key) const;
|
|
|
|
bool has_all(const Array& keys) const;
|
|
|
|
uint32_t hash() const;
|
|
|
|
Array keys() const;
|
|
|
|
Variant &operator [](const Variant& key);
|
|
|
|
const Variant &operator [](const Variant& key) const;
|
|
|
|
int size() const;
|
|
|
|
String to_json() const;
|
|
|
|
Array values() const;
|
|
|
|
~Dictionary();
|
|
|
|
};
|
|
|
|
}
|
|
|
|
#endif // DICTIONARY_H
|