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#include "RID.hpp"
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#include <gdnative/rid.h>
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#include "GodotGlobal.hpp"
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namespace godot {
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RID::RID(Object *p)
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{
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godot::api->godot_rid_new_with_resource(&_godot_rid, (const godot_object *) p);
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}
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int32_t RID::get_rid() const
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{
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return godot::api->godot_rid_get_id(&_godot_rid);
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}
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}
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