godot-cpp/gdextension
David Snopek 0602c32986 Directly get object instance ID from `Variant` and implement `Variant::get_validated_object()` 2024-10-17 09:58:52 -05:00
..
README.md Rename godot-headers to gdextension, move header to top folder 2022-12-14 12:36:59 +01:00
extension_api.json gdextension: Sync with upstream commit 77dcf97d82cbfe4e4615475fa52ca03da645dbd8 (4.3-stable) 2024-08-15 05:53:22 -04:00
gdextension_interface.h Directly get object instance ID from `Variant` and implement `Variant::get_validated_object()` 2024-10-17 09:58:52 -05:00

README.md

GDExtension header and API

This repository contains the C header and API JSON for Godot Engine's GDExtensions API.

Updating header and API

If the current branch is not up-to-date for your needs, or if you want to sync the header and API JSON with your own modified version of Godot, here is the update procedure used to sync this repository with upstream releases:

  • Compile Godot Engine at the specific version/commit which you are using.
    • Or if you use an official release, download that version of the Godot editor.
  • Use the compiled or downloaded executable to generate the extension_api.json and gdextension_interface.h files with:
godot --dump-extension-api --dump-gdextension-interface