godot-cpp/tools
Nick Maltbie 0b1c8bcac3 Added fix for javascript build for godot 4.x
Added changes to tools/javascript.py to add PFlags to fix SharedArrayBuffer memory error.
Corrected some small errors in tools/javascript.py to support new target names.
Also updated ci to include validation for web build.

(cherry picked from commit 2b4bcbb0ce)
2023-10-09 08:43:36 -05:00
..
android.py [SCons] Fixed crashes in several scripts 2023-09-19 21:23:20 -05:00
godotcpp.py [SCons] Fixed crashes in several scripts 2023-09-19 21:23:20 -05:00
ios.py [SCons] Merge OSXCross tools into platofrm ones 2023-08-10 09:09:49 -05:00
javascript.py Added fix for javascript build for godot 4.x 2023-10-09 08:43:36 -05:00
linux.py Add platform macros 2023-08-10 09:09:14 -05:00
macos.py [SCons] Fixed crashes in several scripts 2023-09-19 21:23:20 -05:00
my_spawn.py [SCons] Move toolchains logic to tools folder. 2022-06-27 20:44:12 +02:00
targets.py SCons: Sync `targets.py` fully with upstream Godot 2023-09-01 17:07:03 -05:00
windows.py Statically link mingw/msvc runtime libraries on Windows 2023-08-10 09:10:04 -05:00