#ifndef GODOT_CPP_ARVRPOSITIONALTRACKER_HPP #define GODOT_CPP_ARVRPOSITIONALTRACKER_HPP #include #include #include #include #include #include #include namespace godot { class ARVRPositionalTracker : public Object { public: static void *___get_type_tag(); static void *___get_base_type_tag(); static inline const char *___get_class_name() { return (const char *) "ARVRPositionalTracker"; } static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } // enums enum TrackerHand { TRACKER_HAND_UNKNOWN = 0, TRACKER_LEFT_HAND = 1, TRACKER_RIGHT_HAND = 2, }; // constants static ARVRPositionalTracker *_new(); // methods ARVRServer::TrackerType get_type() const; String get_name() const; int64_t get_joy_id() const; bool get_tracks_orientation() const; Basis get_orientation() const; bool get_tracks_position() const; Vector3 get_position() const; ARVRPositionalTracker::TrackerHand get_hand() const; Transform get_transform(const bool adjust_by_reference_frame) const; void _set_type(const int64_t type); void _set_name(const String name); void _set_joy_id(const int64_t joy_id); void _set_orientation(const Basis orientation); void _set_rw_position(const Vector3 rw_position); double get_rumble() const; void set_rumble(const double rumble); }; } #endif