#ifndef GODOT_CPP_AUDIOSTREAMPLAYER3D_HPP #define GODOT_CPP_AUDIOSTREAMPLAYER3D_HPP #include #include #include #include #include #include namespace godot { class AudioStream; class AudioStreamPlayer3D : public Spatial { public: static void *___get_type_tag(); static void *___get_base_type_tag(); static inline const char *___get_class_name() { return (const char *) "AudioStreamPlayer3D"; } static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } // enums enum AttenuationModel { ATTENUATION_INVERSE_DISTANCE = 0, ATTENUATION_LOGARITHMIC = 2, ATTENUATION_INVERSE_SQUARE_DISTANCE = 1, }; enum OutOfRangeMode { OUT_OF_RANGE_MIX = 0, OUT_OF_RANGE_PAUSE = 1, }; enum DopplerTracking { DOPPLER_TRACKING_IDLE_STEP = 1, DOPPLER_TRACKING_PHYSICS_STEP = 2, DOPPLER_TRACKING_DISABLED = 0, }; // constants static AudioStreamPlayer3D *_new(); // methods void set_stream(const Ref stream); Ref get_stream() const; void set_unit_db(const double unit_db); double get_unit_db() const; void set_unit_size(const double unit_size); double get_unit_size() const; void set_max_db(const double max_db); double get_max_db() const; void set_pitch_scale(const double pitch_scale); double get_pitch_scale() const; void play(const double from_position = 0); void seek(const double to_position); void stop(); bool is_playing() const; double get_playback_position(); void set_bus(const String bus); String get_bus() const; void set_autoplay(const bool enable); bool is_autoplay_enabled(); void _set_playing(const bool enable); bool _is_active() const; void set_max_distance(const double metres); double get_max_distance() const; void set_area_mask(const int64_t mask); int64_t get_area_mask() const; void set_emission_angle(const double degrees); double get_emission_angle() const; void set_emission_angle_enabled(const bool enabled); bool is_emission_angle_enabled() const; void set_emission_angle_filter_attenuation_db(const double db); double get_emission_angle_filter_attenuation_db() const; void set_attenuation_filter_cutoff_hz(const double degrees); double get_attenuation_filter_cutoff_hz() const; void set_attenuation_filter_db(const double db); double get_attenuation_filter_db() const; void set_attenuation_model(const int64_t model); AudioStreamPlayer3D::AttenuationModel get_attenuation_model() const; void set_out_of_range_mode(const int64_t mode); AudioStreamPlayer3D::OutOfRangeMode get_out_of_range_mode() const; void set_doppler_tracking(const int64_t mode); AudioStreamPlayer3D::DopplerTracking get_doppler_tracking() const; void _bus_layout_changed(); }; } #endif