#ifndef GODOT_CPP_PACKETPEERSTREAM_HPP #define GODOT_CPP_PACKETPEERSTREAM_HPP #include #include #include #include #include namespace godot { class StreamPeer; class PacketPeerStream : public PacketPeer { public: static void *___get_type_tag(); static void *___get_base_type_tag(); static inline const char *___get_class_name() { return (const char *) "PacketPeerStream"; } static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } // enums // constants static PacketPeerStream *_new(); // methods void set_stream_peer(const Ref peer); Ref get_stream_peer() const; void set_input_buffer_max_size(const int64_t max_size_bytes); void set_output_buffer_max_size(const int64_t max_size_bytes); int64_t get_input_buffer_max_size() const; int64_t get_output_buffer_max_size() const; }; } #endif