/* godot-cpp integration testing project. * * This is free and unencumbered software released into the public domain. */ #ifndef EXAMPLE_CLASS_H #define EXAMPLE_CLASS_H // We don't need windows.h in this example plugin but many others do, and it can // lead to annoying situations due to the ton of macros it defines. // So we include it and make sure CI warns us if we use something that conflicts // with a Windows define. #ifdef WIN32 #include #endif #include #include #include #include #include #include #include #include #include #include using namespace godot; class ExampleRef : public RefCounted { GDCLASS(ExampleRef, RefCounted); private: static int instance_count; static int last_id; int id; bool post_initialized = false; protected: static void _bind_methods(); void _notification(int p_what); public: ExampleRef(); ~ExampleRef(); void set_id(int p_id); int get_id() const; bool was_post_initialized() const { return post_initialized; } }; class ExampleMin : public Control { GDCLASS(ExampleMin, Control); protected: static void _bind_methods(){}; }; class Example : public Control { GDCLASS(Example, Control); protected: static void _bind_methods(); void _notification(int p_what); bool _set(const StringName &p_name, const Variant &p_value); bool _get(const StringName &p_name, Variant &r_ret) const; void _get_property_list(List *p_list) const; bool _property_can_revert(const StringName &p_name) const; bool _property_get_revert(const StringName &p_name, Variant &r_property) const; void _validate_property(PropertyInfo &p_property) const; String _to_string() const; private: Vector2 custom_position; Vector3 property_from_list; Vector2 dprop[3]; int last_rpc_arg = 0; public: // Constants. enum Constants { FIRST, ANSWER_TO_EVERYTHING = 42, }; enum Flags { FLAG_ONE = 1, FLAG_TWO = 2, }; enum { CONSTANT_WITHOUT_ENUM = 314, }; Example(); ~Example(); // Functions. void simple_func(); void simple_const_func() const; int custom_ref_func(Ref p_ref); int custom_const_ref_func(const Ref &p_ref); String image_ref_func(Ref p_image); String image_const_ref_func(const Ref &p_image); String return_something(const String &base); Viewport *return_something_const() const; Ref return_ref() const; Ref return_empty_ref() const; ExampleRef *return_extended_ref() const; Ref extended_ref_checks(Ref p_ref) const; Variant varargs_func(const Variant **args, GDExtensionInt arg_count, GDExtensionCallError &error); int varargs_func_nv(const Variant **args, GDExtensionInt arg_count, GDExtensionCallError &error); void varargs_func_void(const Variant **args, GDExtensionInt arg_count, GDExtensionCallError &error); void emit_custom_signal(const String &name, int value); int def_args(int p_a = 100, int p_b = 200); Array test_array() const; int test_tarray_arg(const TypedArray &p_array); TypedArray test_tarray() const; Dictionary test_dictionary() const; Example *test_node_argument(Example *p_node) const; String test_string_ops() const; String test_str_utility() const; bool test_string_is_fourty_two(const String &p_str) const; String test_string_resize(String p_original) const; int test_vector_ops() const; int test_vector_init_list() const; bool test_object_cast_to_node(Object *p_object) const; bool test_object_cast_to_control(Object *p_object) const; bool test_object_cast_to_example(Object *p_object) const; Vector2i test_variant_vector2i_conversion(const Variant &p_variant) const; int test_variant_int_conversion(const Variant &p_variant) const; float test_variant_float_conversion(const Variant &p_variant) const; void test_add_child(Node *p_node); void test_set_tileset(TileMap *p_tilemap, const Ref &p_tileset) const; Variant test_variant_call(Variant p_variant); Callable test_callable_mp(); Callable test_callable_mp_ret(); Callable test_callable_mp_retc() const; Callable test_callable_mp_static() const; Callable test_callable_mp_static_ret() const; Callable test_custom_callable() const; void unbound_method1(Object *p_object, String p_string, int p_int); String unbound_method2(Object *p_object, String p_string, int p_int); String unbound_method3(Object *p_object, String p_string, int p_int) const; static void unbound_static_method1(Example *p_object, String p_string, int p_int); static String unbound_static_method2(Object *p_object, String p_string, int p_int); BitField test_bitfield(BitField flags); Variant test_variant_iterator(const Variant &p_input); // RPC void test_rpc(int p_value); void test_send_rpc(int p_value); int return_last_rpc_arg(); void callable_bind(); // Property. void set_custom_position(const Vector2 &pos); Vector2 get_custom_position() const; Vector4 get_v4() const; bool test_post_initialize() const; // Static method. static int test_static(int p_a, int p_b); static void test_static2(); // Virtual function override (no need to bind manually). virtual bool _has_point(const Vector2 &point) const override; virtual void _input(const Ref &event) override; GDVIRTUAL2R(String, _do_something_virtual, String, int); String test_virtual_implemented_in_script(const String &p_name, int p_value); String test_use_engine_singleton() const; }; VARIANT_ENUM_CAST(Example::Constants); VARIANT_BITFIELD_CAST(Example::Flags); enum EnumWithoutClass { OUTSIDE_OF_CLASS = 512 }; VARIANT_ENUM_CAST(EnumWithoutClass); class ExampleVirtual : public Object { GDCLASS(ExampleVirtual, Object); protected: static void _bind_methods() {} }; class ExampleAbstractBase : public Object { GDCLASS(ExampleAbstractBase, Object); protected: static void _bind_methods() {} virtual int test_function() = 0; }; class ExampleConcrete : public ExampleAbstractBase { GDCLASS(ExampleConcrete, ExampleAbstractBase); protected: static void _bind_methods() {} virtual int test_function() override { return 25; } }; class ExampleBase : public Node { GDCLASS(ExampleBase, Node); protected: int value1 = 0; int value2 = 0; static void _bind_methods(); void _notification(int p_what); public: int get_value1() { return value1; } int get_value2() { return value2; } }; class ExampleChild : public ExampleBase { GDCLASS(ExampleChild, ExampleBase); protected: static void _bind_methods() {} void _notification(int p_what); }; class ExampleRuntime : public Node { GDCLASS(ExampleRuntime, Node); int prop_value = 12; protected: static void _bind_methods(); public: void set_prop_value(int p_prop_value); int get_prop_value() const; ExampleRuntime(); ~ExampleRuntime(); }; #endif // EXAMPLE_CLASS_H