import os import sys import subprocess import common_compiler_flags from SCons.Variables import * if sys.version_info < (3,): def decode_utf8(x): return x else: import codecs def decode_utf8(x): return codecs.utf_8_decode(x)[0] def has_ios_osxcross(): return "OSXCROSS_IOS" in os.environ def options(opts): opts.Add(BoolVariable("ios_simulator", "Target iOS Simulator", False)) opts.Add("ios_min_version", "Target minimum iphoneos/iphonesimulator version", "12.0") opts.Add( "IOS_TOOLCHAIN_PATH", "Path to iOS toolchain", "/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain", ) opts.Add("IOS_SDK_PATH", "Path to the iOS SDK", "") if has_ios_osxcross(): opts.Add("ios_triple", "Triple for ios toolchain", "") def exists(env): return sys.platform == "darwin" or has_ios_osxcross() def generate(env): if env["arch"] not in ("universal", "arm64", "x86_64"): raise ValueError("Only universal, arm64, and x86_64 are supported on iOS. Exiting.") if env["ios_simulator"]: sdk_name = "iphonesimulator" env.Append(CCFLAGS=["-mios-simulator-version-min=" + env["ios_min_version"]]) else: sdk_name = "iphoneos" env.Append(CCFLAGS=["-miphoneos-version-min=" + env["ios_min_version"]]) if sys.platform == "darwin": if env["IOS_SDK_PATH"] == "": try: env["IOS_SDK_PATH"] = decode_utf8( subprocess.check_output(["xcrun", "--sdk", sdk_name, "--show-sdk-path"]).strip() ) except (subprocess.CalledProcessError, OSError): raise ValueError( "Failed to find SDK path while running xcrun --sdk {} --show-sdk-path.".format(sdk_name) ) compiler_path = env["IOS_TOOLCHAIN_PATH"] + "/usr/bin/" env["CC"] = compiler_path + "clang" env["CXX"] = compiler_path + "clang++" env["AR"] = compiler_path + "ar" env["RANLIB"] = compiler_path + "ranlib" env["SHLIBSUFFIX"] = ".dylib" env["ENV"]["PATH"] = env["IOS_TOOLCHAIN_PATH"] + "/Developer/usr/bin/:" + env["ENV"]["PATH"] else: # OSXCross compiler_path = "$IOS_TOOLCHAIN_PATH/usr/bin/${ios_triple}" env["CC"] = compiler_path + "clang" env["CXX"] = compiler_path + "clang++" env["AR"] = compiler_path + "ar" env["RANLIB"] = compiler_path + "ranlib" env["SHLIBSUFFIX"] = ".dylib" env.Prepend( CPPPATH=[ "$IOS_SDK_PATH/usr/include", "$IOS_SDK_PATH/System/Library/Frameworks/AudioUnit.framework/Headers", ] ) env.Append(CCFLAGS=["-stdlib=libc++"]) binpath = os.path.join(env["IOS_TOOLCHAIN_PATH"], "usr", "bin") if binpath not in env["ENV"]["PATH"]: env.PrependENVPath("PATH", binpath) if env["arch"] == "universal": if env["ios_simulator"]: env.Append(LINKFLAGS=["-arch", "x86_64", "-arch", "arm64"]) env.Append(CCFLAGS=["-arch", "x86_64", "-arch", "arm64"]) else: env.Append(LINKFLAGS=["-arch", "arm64"]) env.Append(CCFLAGS=["-arch", "arm64"]) else: env.Append(LINKFLAGS=["-arch", env["arch"]]) env.Append(CCFLAGS=["-arch", env["arch"]]) env.Append(CCFLAGS=["-isysroot", env["IOS_SDK_PATH"]]) env.Append(LINKFLAGS=["-isysroot", env["IOS_SDK_PATH"], "-F" + env["IOS_SDK_PATH"]]) env.Append(CPPDEFINES=["IOS_ENABLED", "UNIX_ENABLED"]) common_compiler_flags.generate(env)