# Godot auto generated files *.gen.* .import/ .godot/ /gen/ # Godot 3.x ignores include/gen src/gen # Build configuration. /custom.py # Misc logs/* *.log # The default cache directory cache/ # Binaries *.o *.os *.so *.obj *.bc *.pyc *.dblite *.pdb *.lib bin *.config *.creator *.creator.user *.files *.includes *.idb # Gprof output gmon.out # Vim temp files *.swo *.swp # Qt project files *.config *.creator *.creator.* *.files *.includes *.cflags *.cxxflags # Eclipse CDT files .cproject .settings/ # Geany/geany-plugins files *.geany .geanyprj # Misc .DS_Store logs/ # for projects that use SCons for building: http://http://www.scons.org/ .sconf_temp .sconsign.dblite *.pyc # Visual C++ cache files ipch/ *.aps *.ncb *.opensdf *.sdf *.cachefile *.VC.db *.VC.opendb *.VC.VC.opendb enc_temp_folder/ # Visual Studio profiler *.psess *.vsp *.vspx # CodeLite project files *.project *.workspace .codelite/ # Windows Azure Build Output csx/ *.build.csdef # Windows Store app package directory AppPackages/ # Others sql/ *.[Cc]ache ClientBin/ [Ss]tyle[Cc]op.* ~$* *~ *.dbmdl *.dbproj.schemaview *.pfx *.publishsettings node_modules/ __pycache__/ # KDE .directory #Kdevelop project files *.kdev4 # xCode xcuserdata # RIA/Silverlight projects Generated_Code/ # Backup & report files from converting an old project file to a newer # Visual Studio version. Backup files are not needed, because we have git ;-) _UpgradeReport_Files/ Backup*/ UpgradeLog*.XML UpgradeLog*.htm # SQL Server files App_Data/*.mdf App_Data/*.ldf # Business Intelligence projects *.rdl.data *.bim.layout *.bim_*.settings # Microsoft Fakes FakesAssemblies/ # ========================= # Windows detritus # ========================= # Windows image file caches Thumbs.db ehthumbs.db # Folder config file Desktop.ini # Recycle Bin used on file shares $RECYCLE.BIN/ logo.h *.autosave # https://github.com/github/gitignore/blob/master/Global/Tags.gitignore # Ignore tags created by etags, ctags, gtags (GNU global) and cscope TAGS !TAGS/ tags *.tags !tags/ gtags.files GTAGS GRTAGS GPATH cscope.files cscope.out cscope.in.out cscope.po.out godot.creator.* # Visual Studio 2017 and Visual Studio Code workspace folder /.vs /.vscode # Visual Studio Code workspace file *.code-workspace # Scons progress indicator .scons_node_count # ccls cache (https://github.com/MaskRay/ccls) .ccls-cache/ # compile commands (https://clang.llvm.org/docs/JSONCompilationDatabase.html) compile_commands.json # Python development .venv venv # Clion Configuration .idea/ cmake-build*/ # CMake related CMakeUserPresets.json