#ifndef GODOT_CPP_STYLEBOX_HPP #define GODOT_CPP_STYLEBOX_HPP #include #include #include #include #include "Resource.hpp" namespace godot { class StyleBox : public Resource { public: static void *___get_type_tag(); static void *___get_base_type_tag(); static inline const char *___get_class_name() { return (const char *) "StyleBox"; } static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } // enums // constants // methods bool test_mask(const Vector2 point, const Rect2 rect) const; void set_default_margin(const int64_t margin, const double offset); double get_default_margin(const int64_t margin) const; double get_margin(const int64_t margin) const; Vector2 get_minimum_size() const; Vector2 get_center_size() const; Vector2 get_offset() const; void draw(const RID canvas_item, const Rect2 rect) const; }; } #endif