#ifndef GODOT_CPP_INPUTEVENTWITHMODIFIERS_HPP #define GODOT_CPP_INPUTEVENTWITHMODIFIERS_HPP #include #include #include #include #include "InputEvent.hpp" namespace godot { class InputEventWithModifiers : public InputEvent { public: static void *___get_type_tag(); static void *___get_base_type_tag(); static inline const char *___get_class_name() { return (const char *) "InputEventWithModifiers"; } static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } // enums // constants // methods void set_alt(const bool enable); bool get_alt() const; void set_shift(const bool enable); bool get_shift() const; void set_control(const bool enable); bool get_control() const; void set_metakey(const bool enable); bool get_metakey() const; void set_command(const bool enable); bool get_command() const; }; } #endif