#ifndef RID_H #define RID_H #if defined(_WIN32) # ifdef _GD_CPP_CORE_API_IMPL # define GD_CPP_CORE_API __declspec(dllexport) # else # define GD_CPP_CORE_API __declspec(dllimport) # endif #else # define GD_CPP_CORE_API #endif #include namespace godot { class Object; class GD_CPP_CORE_API RID { godot_rid _godot_rid; public: inline RID() {} RID(Object *p); int32_t get_rid() const; ~RID(); }; } #endif // RID_H