#ifndef GODOT_CPP_STYLEBOXTEXTURE_HPP #define GODOT_CPP_STYLEBOXTEXTURE_HPP #include #include #include #include #include "StyleBoxTexture.hpp" #include "StyleBox.hpp" namespace godot { class Texture; class StyleBoxTexture : public StyleBox { public: static void *___get_type_tag(); static void *___get_base_type_tag(); static inline const char *___get_class_name() { return (const char *) "StyleBoxTexture"; } static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } // enums enum AxisStretchMode { AXIS_STRETCH_MODE_STRETCH = 0, AXIS_STRETCH_MODE_TILE_FIT = 2, AXIS_STRETCH_MODE_TILE = 1, }; // constants static StyleBoxTexture *_new(); // methods void set_texture(const Ref texture); Ref get_texture() const; void set_normal_map(const Ref normal_map); Ref get_normal_map() const; void set_margin_size(const int64_t margin, const double size); double get_margin_size(const int64_t margin) const; void set_expand_margin_size(const int64_t margin, const double size); void set_expand_margin_all(const double size); void set_expand_margin_individual(const double size_left, const double size_top, const double size_right, const double size_bottom); double get_expand_margin_size(const int64_t margin) const; void set_region_rect(const Rect2 region); Rect2 get_region_rect() const; void set_draw_center(const bool enable); bool is_draw_center_enabled() const; void set_modulate(const Color color); Color get_modulate() const; void set_h_axis_stretch_mode(const int64_t mode); StyleBoxTexture::AxisStretchMode get_h_axis_stretch_mode() const; void set_v_axis_stretch_mode(const int64_t mode); StyleBoxTexture::AxisStretchMode get_v_axis_stretch_mode() const; }; } #endif