#ifndef GODOT_CPP_POPUP_HPP #define GODOT_CPP_POPUP_HPP #include #include #include #include #include "Control.hpp" namespace godot { class Popup : public Control { public: static void *___get_type_tag(); static void *___get_base_type_tag(); static inline const char *___get_class_name() { return (const char *) "Popup"; } static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } // enums // constants const static int NOTIFICATION_POST_POPUP = 80; const static int NOTIFICATION_POPUP_HIDE = 81; static Popup *_new(); // methods void popup_centered(const Vector2 size = Vector2(0, 0)); void popup_centered_ratio(const double ratio = 0.75); void popup_centered_minsize(const Vector2 minsize = Vector2(0, 0)); void popup(const Rect2 bounds = Rect2(0, 0, 0, 0)); void set_exclusive(const bool enable); bool is_exclusive() const; }; } #endif