#ifndef GODOT_CPP_SLIDER_HPP #define GODOT_CPP_SLIDER_HPP #include #include #include #include #include namespace godot { class InputEvent; class Slider : public Range { public: static void *___get_type_tag(); static void *___get_base_type_tag(); static inline const char *___get_class_name() { return (const char *) "Slider"; } static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } // enums // constants // methods void _gui_input(const Ref arg0); void set_ticks(const int64_t count); int64_t get_ticks() const; bool get_ticks_on_borders() const; void set_ticks_on_borders(const bool ticks_on_border); void set_editable(const bool editable); bool is_editable() const; }; } #endif