#include "GodotGlobal.hpp" #include "String.hpp" #include namespace godot { void Godot::print(const String& message) { godot_print((godot_string *) &message); } void Godot::print_warning(const String& description, const String& function, const String& file, int line) { godot_print_warning(description.c_string(), function.c_string(), file.c_string(), line); } void Godot::print_error(const String& description, const String& function, const String& file, int line) { godot_print_error(description.c_string(), function.c_string(), file.c_string(), line); } };