/**************************************************************************/ /* char_string.hpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef GODOT_CHAR_STRING_HPP #define GODOT_CHAR_STRING_HPP #include #include #include namespace godot { template class CharStringT; template class CharProxy { template friend class CharStringT; const int _index; CowData &_cowdata; static inline const T _null = 0; _FORCE_INLINE_ CharProxy(const int &p_index, CowData &p_cowdata) : _index(p_index), _cowdata(p_cowdata) {} public: _FORCE_INLINE_ CharProxy(const CharProxy &p_other) : _index(p_other._index), _cowdata(p_other._cowdata) {} _FORCE_INLINE_ operator T() const { if (unlikely(_index == _cowdata.size())) { return _null; } return _cowdata.get(_index); } _FORCE_INLINE_ const T *operator&() const { return _cowdata.ptr() + _index; } _FORCE_INLINE_ void operator=(const T &p_other) const { _cowdata.set(_index, p_other); } _FORCE_INLINE_ void operator=(const CharProxy &p_other) const { _cowdata.set(_index, p_other.operator T()); } }; template class CharStringT { friend class String; CowData _cowdata; static inline const T _null = 0; public: _FORCE_INLINE_ T *ptrw() { return _cowdata.ptrw(); } _FORCE_INLINE_ const T *ptr() const { return _cowdata.ptr(); } _FORCE_INLINE_ int size() const { return _cowdata.size(); } Error resize(int p_size) { return _cowdata.resize(p_size); } _FORCE_INLINE_ T get(int p_index) const { return _cowdata.get(p_index); } _FORCE_INLINE_ void set(int p_index, const T &p_elem) { _cowdata.set(p_index, p_elem); } _FORCE_INLINE_ const T &operator[](int p_index) const { if (unlikely(p_index == _cowdata.size())) { return _null; } return _cowdata.get(p_index); } _FORCE_INLINE_ CharProxy operator[](int p_index) { return CharProxy(p_index, _cowdata); } _FORCE_INLINE_ CharStringT() {} _FORCE_INLINE_ CharStringT(const CharStringT &p_str) { _cowdata._ref(p_str._cowdata); } _FORCE_INLINE_ void operator=(const CharStringT &p_str) { _cowdata._ref(p_str._cowdata); } _FORCE_INLINE_ CharStringT(const T *p_cstr) { copy_from(p_cstr); } void operator=(const T *p_cstr); bool operator<(const CharStringT &p_right) const; CharStringT &operator+=(T p_char); int length() const { return size() ? size() - 1 : 0; } const T *get_data() const; operator const T *() const { return get_data(); }; protected: void copy_from(const T *p_cstr); }; template <> const char *CharStringT::get_data() const; template <> const char16_t *CharStringT::get_data() const; template <> const char32_t *CharStringT::get_data() const; template <> const wchar_t *CharStringT::get_data() const; typedef CharStringT CharString; typedef CharStringT Char16String; typedef CharStringT Char32String; typedef CharStringT CharWideString; } // namespace godot #endif // GODOT_CHAR_STRING_HPP