#ifndef GODOT_CPP_COLORPICKERBUTTON_HPP #define GODOT_CPP_COLORPICKERBUTTON_HPP #include #include #include #include #include "Button.hpp" namespace godot { class ColorPicker; class PopupPanel; class ColorPickerButton : public Button { public: static void *___get_type_tag(); static void *___get_base_type_tag(); static inline const char *___get_class_name() { return (const char *) "ColorPickerButton"; } static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } // enums // constants static ColorPickerButton *_new(); // methods void set_pick_color(const Color color); Color get_pick_color() const; ColorPicker *get_picker() const; PopupPanel *get_popup() const; void set_edit_alpha(const bool show); bool is_editing_alpha() const; void _color_changed(const Color arg0); void _modal_closed(); }; } #endif