#ifndef GODOT_GLOBAL_HPP #define GODOT_GLOBAL_HPP #include "String.hpp" namespace godot { class Godot { public: static void print(const String& message); static void print_warning(const String& description, const String& function, const String& file, int line); static void print_error(const String& description, const String& function, const String& file, int line); }; struct _RegisterState { static void *nativescript_handle; }; } #endif