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b517fdc4a4
Author | SHA1 | Date |
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bruvzg | b517fdc4a4 | |
David Snopek | 9a13efa0e3 | |
DaylilyZeleen | 6a3753c076 | |
David Snopek | 7c547c6c6b | |
Allen Pestaluky | 349b5a3146 |
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@ -964,8 +964,19 @@ def generate_builtin_class_source(builtin_api, size, used_classes, fully_used_cl
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result.append(method_signature + "{")
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method_call = "\t"
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is_ref = False
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if "return_type" in method:
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method_call += f'return internal::_call_builtin_method_ptr_ret<{correct_type(method["return_type"])}>('
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return_type = method["return_type"]
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if is_enum(return_type):
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method_call += f"return ({get_gdextension_type(correct_type(return_type))})internal::_call_builtin_method_ptr_ret<int64_t>("
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elif is_pod_type(return_type) or is_variant(return_type):
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method_call += f"return internal::_call_builtin_method_ptr_ret<{get_gdextension_type(correct_type(return_type))}>("
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elif is_refcounted(return_type):
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method_call += f"return Ref<{return_type}>::_gde_internal_constructor(internal::_call_builtin_method_ptr_ret_obj<{return_type}>("
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is_ref = True
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else:
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method_call += f"return internal::_call_builtin_method_ptr_ret_obj<{return_type}>("
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else:
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method_call += "internal::_call_builtin_method_ptr_no_ret("
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method_call += f'_method_bindings.method_{method["name"]}, '
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@ -986,6 +997,9 @@ def generate_builtin_class_source(builtin_api, size, used_classes, fully_used_cl
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result += encode
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arguments.append(arg_name)
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method_call += ", ".join(arguments)
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if is_ref:
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method_call += ")" # Close Ref<> constructor.
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method_call += ");"
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result.append(method_call)
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@ -32,6 +32,7 @@
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#define GODOT_BUILTIN_PTRCALL_HPP
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#include <gdextension_interface.h>
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#include <godot_cpp/core/object.hpp>
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#include <array>
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@ -39,6 +40,17 @@ namespace godot {
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namespace internal {
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template <class O, class... Args>
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O *_call_builtin_method_ptr_ret_obj(const GDExtensionPtrBuiltInMethod method, GDExtensionTypePtr base, const Args &...args) {
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GodotObject *ret = nullptr;
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std::array<GDExtensionConstTypePtr, sizeof...(Args)> call_args = { { (GDExtensionConstTypePtr)args... } };
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method(base, call_args.data(), &ret, sizeof...(Args));
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if (ret == nullptr) {
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return nullptr;
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}
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return reinterpret_cast<O *>(internal::get_object_instance_binding(ret));
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}
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template <class... Args>
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void _call_builtin_constructor(const GDExtensionPtrConstructor constructor, GDExtensionTypePtr base, Args... args) {
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std::array<GDExtensionConstTypePtr, sizeof...(Args)> call_args = { { (GDExtensionConstTypePtr)args... } };
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@ -370,11 +370,14 @@ MAKE_TYPED_ARRAY_INFO(Rect2i, Variant::RECT2I)
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MAKE_TYPED_ARRAY_INFO(Vector3, Variant::VECTOR3)
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MAKE_TYPED_ARRAY_INFO(Vector3i, Variant::VECTOR3I)
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MAKE_TYPED_ARRAY_INFO(Transform2D, Variant::TRANSFORM2D)
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MAKE_TYPED_ARRAY_INFO(Vector4, Variant::VECTOR4)
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MAKE_TYPED_ARRAY_INFO(Vector4i, Variant::VECTOR4I)
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MAKE_TYPED_ARRAY_INFO(Plane, Variant::PLANE)
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MAKE_TYPED_ARRAY_INFO(Quaternion, Variant::QUATERNION)
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MAKE_TYPED_ARRAY_INFO(AABB, Variant::AABB)
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MAKE_TYPED_ARRAY_INFO(Basis, Variant::BASIS)
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MAKE_TYPED_ARRAY_INFO(Transform3D, Variant::TRANSFORM3D)
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MAKE_TYPED_ARRAY_INFO(Projection, Variant::PROJECTION)
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MAKE_TYPED_ARRAY_INFO(Color, Variant::COLOR)
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MAKE_TYPED_ARRAY_INFO(StringName, Variant::STRING_NAME)
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MAKE_TYPED_ARRAY_INFO(NodePath, Variant::NODE_PATH)
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@ -393,8 +396,11 @@ MAKE_TYPED_ARRAY_INFO(Vector<String>, Variant::PACKED_STRING_ARRAY)
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MAKE_TYPED_ARRAY_INFO(Vector<Vector2>, Variant::PACKED_VECTOR2_ARRAY)
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MAKE_TYPED_ARRAY_INFO(Vector<Vector3>, Variant::PACKED_VECTOR3_ARRAY)
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MAKE_TYPED_ARRAY_INFO(Vector<Color>, Variant::PACKED_COLOR_ARRAY)
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MAKE_TYPED_ARRAY_INFO(IPAddress, Variant::STRING)
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*/
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#undef MAKE_TYPED_ARRAY_INFO
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#define CLASS_INFO(m_type) (GetTypeInfo<m_type *>::get_class_info())
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} // namespace godot
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@ -75,6 +75,8 @@ public:
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} \
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};
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// All Variant::OBJECT types are intentionally omitted from this list because they are handled by
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// the unspecialized TypedArray definition.
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MAKE_TYPED_ARRAY(bool, Variant::BOOL)
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MAKE_TYPED_ARRAY(uint8_t, Variant::INT)
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MAKE_TYPED_ARRAY(int8_t, Variant::INT)
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@ -94,11 +96,14 @@ MAKE_TYPED_ARRAY(Rect2i, Variant::RECT2I)
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MAKE_TYPED_ARRAY(Vector3, Variant::VECTOR3)
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MAKE_TYPED_ARRAY(Vector3i, Variant::VECTOR3I)
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MAKE_TYPED_ARRAY(Transform2D, Variant::TRANSFORM2D)
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MAKE_TYPED_ARRAY(Vector4, Variant::VECTOR4)
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MAKE_TYPED_ARRAY(Vector4i, Variant::VECTOR4I)
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MAKE_TYPED_ARRAY(Plane, Variant::PLANE)
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MAKE_TYPED_ARRAY(Quaternion, Variant::QUATERNION)
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MAKE_TYPED_ARRAY(AABB, Variant::AABB)
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MAKE_TYPED_ARRAY(Basis, Variant::BASIS)
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MAKE_TYPED_ARRAY(Transform3D, Variant::TRANSFORM3D)
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MAKE_TYPED_ARRAY(Projection, Variant::PROJECTION)
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MAKE_TYPED_ARRAY(Color, Variant::COLOR)
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MAKE_TYPED_ARRAY(StringName, Variant::STRING_NAME)
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MAKE_TYPED_ARRAY(NodePath, Variant::NODE_PATH)
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@ -116,6 +121,10 @@ MAKE_TYPED_ARRAY(PackedStringArray, Variant::PACKED_STRING_ARRAY)
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MAKE_TYPED_ARRAY(PackedVector2Array, Variant::PACKED_VECTOR2_ARRAY)
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MAKE_TYPED_ARRAY(PackedVector3Array, Variant::PACKED_VECTOR3_ARRAY)
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MAKE_TYPED_ARRAY(PackedColorArray, Variant::PACKED_COLOR_ARRAY)
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// If the IPAddress struct is added to godot-cpp, the following could also be added:
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//MAKE_TYPED_ARRAY(IPAddress, Variant::STRING)
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#undef MAKE_TYPED_ARRAY
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} // namespace godot
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