Commit Graph

5 Commits (godot-4.1.4-stable)

Author SHA1 Message Date
Fabio Alessandrelli 670c4d0eac [SCons] Split `targets.py`, apply flags from tools
Split `targets` tool logic, moving all the compiler-specific flags to a
new `common_compiler_flags.py` file, and everything else (CPPDEFINES,
optimize option logic, dev build logic, etc) to the `godotcpp` tool.

The default tools now apply the common compiler flags by importing the
file and explicitly calling `configure`.

(cherry picked from commit 16df4bff30)
2024-03-11 13:06:57 -05:00
Adam Scott 7a9b323931 Add platform macros
(cherry picked from commit 9d9f4279ed)
2023-08-10 09:09:14 -05:00
Fabio Alessandrelli 2bf983e638 [SCons] Add "optimize" and "debug_symbols" options
optimize = auto|none|debug|speed|size|0|1|2|3
debug_symbol = True|False

optimize == "auto" will produce:
- "debug" for "debug" builds
- "speed" for "release" builds
2022-09-12 16:52:05 +02:00
Fabio Alessandrelli 7901986dcf [SCons] Fix msvc, linux-clang, add version check. 2022-07-04 18:00:29 +02:00
Fabio Alessandrelli 93f2091185 [SCons] Move toolchains logic to tools folder. 2022-06-27 20:44:12 +02:00